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	<title>Comments on: In game advertising getting serious &#8211; Part One</title>
	<atom:link href="http://marketallica.wordpress.com/2006/10/12/in-game-advertising-getting-serious-part-one/feed/" rel="self" type="application/rss+xml" />
	<link>http://marketallica.wordpress.com/2006/10/12/in-game-advertising-getting-serious-part-one/</link>
	<description>Fresh Marketing Trends and New Business Ideas</description>
	<lastBuildDate>Mon, 04 Jan 2010 12:12:20 +0000</lastBuildDate>
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		<title>By: Shane</title>
		<link>http://marketallica.wordpress.com/2006/10/12/in-game-advertising-getting-serious-part-one/#comment-41274</link>
		<dc:creator>Shane</dc:creator>
		<pubDate>Fri, 18 Jul 2008 10:07:22 +0000</pubDate>
		<guid isPermaLink="false">http://marketallica.wordpress.com/2006/10/12/in-game-advertising-getting-serious-part-one/#comment-41274</guid>
		<description>Wii - 24.45 million inits sold
Xbox - 19 million
PS3 - 13 million

These are the total figures for each respective game console. With this in mind, it would make sense to penetrate &quot;in game advertising&quot;. With massive blockbuster games like Grand Theft Auto, Halo 3 and upcoming titles such as Gears of War 2, in game advertising can reach millions of highly impressionable youths.</description>
		<content:encoded><![CDATA[<p>Wii &#8211; 24.45 million inits sold<br />
Xbox &#8211; 19 million<br />
PS3 &#8211; 13 million</p>
<p>These are the total figures for each respective game console. With this in mind, it would make sense to penetrate &#8220;in game advertising&#8221;. With massive blockbuster games like Grand Theft Auto, Halo 3 and upcoming titles such as Gears of War 2, in game advertising can reach millions of highly impressionable youths.</p>
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		<title>By: Splat</title>
		<link>http://marketallica.wordpress.com/2006/10/12/in-game-advertising-getting-serious-part-one/#comment-26078</link>
		<dc:creator>Splat</dc:creator>
		<pubDate>Mon, 23 Jul 2007 18:01:26 +0000</pubDate>
		<guid isPermaLink="false">http://marketallica.wordpress.com/2006/10/12/in-game-advertising-getting-serious-part-one/#comment-26078</guid>
		<description>If it means for cheaper games but better quality then maybe a good idea. But whats the betting the price of games will remain the same.</description>
		<content:encoded><![CDATA[<p>If it means for cheaper games but better quality then maybe a good idea. But whats the betting the price of games will remain the same.</p>
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		<title>By: Ryan</title>
		<link>http://marketallica.wordpress.com/2006/10/12/in-game-advertising-getting-serious-part-one/#comment-14615</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Thu, 08 Mar 2007 05:12:14 +0000</pubDate>
		<guid isPermaLink="false">http://marketallica.wordpress.com/2006/10/12/in-game-advertising-getting-serious-part-one/#comment-14615</guid>
		<description>some people rally get turned off by in game advertising, but i think when done right it really becomes a win-win situation.</description>
		<content:encoded><![CDATA[<p>some people rally get turned off by in game advertising, but i think when done right it really becomes a win-win situation.</p>
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		<title>By: Jeff</title>
		<link>http://marketallica.wordpress.com/2006/10/12/in-game-advertising-getting-serious-part-one/#comment-7809</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Fri, 08 Dec 2006 04:39:24 +0000</pubDate>
		<guid isPermaLink="false">http://marketallica.wordpress.com/2006/10/12/in-game-advertising-getting-serious-part-one/#comment-7809</guid>
		<description>Wow, this is my first time at your blog and I&#039;m hooked.  +bookmarked :-)

I also enjoyed your &quot;digg&quot; article below.</description>
		<content:encoded><![CDATA[<p>Wow, this is my first time at your blog and I&#8217;m hooked.  +bookmarked :-)</p>
<p>I also enjoyed your &#8220;digg&#8221; article below.</p>
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		<title>By: kiddo &#187; Briefly</title>
		<link>http://marketallica.wordpress.com/2006/10/12/in-game-advertising-getting-serious-part-one/#comment-5821</link>
		<dc:creator>kiddo &#187; Briefly</dc:creator>
		<pubDate>Thu, 23 Nov 2006 13:28:45 +0000</pubDate>
		<guid isPermaLink="false">http://marketallica.wordpress.com/2006/10/12/in-game-advertising-getting-serious-part-one/#comment-5821</guid>
		<description>[...] Un post cam neterminat despre publicitatea in jocuri. Daca se trezeau si altii decat Adidas (branduri gen AND1, Iverson si Spalding sau altii) sa isi bage reclame prin NBA poate merita, sa iti poti customiza personajul ar putea fi 2nd best thing pentru cei care joaca NBA games si nu jocul in sine, aproape imposibil de controlat (imo) pe consola [...]</description>
		<content:encoded><![CDATA[<p>[...] Un post cam neterminat despre publicitatea in jocuri. Daca se trezeau si altii decat Adidas (branduri gen AND1, Iverson si Spalding sau altii) sa isi bage reclame prin NBA poate merita, sa iti poti customiza personajul ar putea fi 2nd best thing pentru cei care joaca NBA games si nu jocul in sine, aproape imposibil de controlat (imo) pe consola [...]</p>
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		<title>By: In-Game Advertising &#171; Connected World</title>
		<link>http://marketallica.wordpress.com/2006/10/12/in-game-advertising-getting-serious-part-one/#comment-2399</link>
		<dc:creator>In-Game Advertising &#171; Connected World</dc:creator>
		<pubDate>Fri, 13 Oct 2006 19:14:51 +0000</pubDate>
		<guid isPermaLink="false">http://marketallica.wordpress.com/2006/10/12/in-game-advertising-getting-serious-part-one/#comment-2399</guid>
		<description>[...] Ozgur Alaz has a nice post on in-game advertising. [...]</description>
		<content:encoded><![CDATA[<p>[...] Ozgur Alaz has a nice post on in-game advertising. [...]</p>
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		<title>By: BlackIce</title>
		<link>http://marketallica.wordpress.com/2006/10/12/in-game-advertising-getting-serious-part-one/#comment-2334</link>
		<dc:creator>BlackIce</dc:creator>
		<pubDate>Thu, 12 Oct 2006 19:41:39 +0000</pubDate>
		<guid isPermaLink="false">http://marketallica.wordpress.com/2006/10/12/in-game-advertising-getting-serious-part-one/#comment-2334</guid>
		<description>Hey,

What a great subject ! When we talk about games, we always think that is totally create convensional(cd&#039;s, dvd&#039;s) or internet/online models.

However please tell me what about 40 million people who wants to see them in their mobiles ?

Looking forward for your secÄ±nd part ;)

Cheers.
&gt;BlackIce</description>
		<content:encoded><![CDATA[<p>Hey,</p>
<p>What a great subject ! When we talk about games, we always think that is totally create convensional(cd&#8217;s, dvd&#8217;s) or internet/online models.</p>
<p>However please tell me what about 40 million people who wants to see them in their mobiles ?</p>
<p>Looking forward for your secÄ±nd part ;)</p>
<p>Cheers.<br />
&gt;BlackIce</p>
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		<title>By: Oyun içi reklamlar daha da güçleniyor. at AntiFit</title>
		<link>http://marketallica.wordpress.com/2006/10/12/in-game-advertising-getting-serious-part-one/#comment-2333</link>
		<dc:creator>Oyun içi reklamlar daha da güçleniyor. at AntiFit</dc:creator>
		<pubDate>Thu, 12 Oct 2006 19:18:42 +0000</pubDate>
		<guid isPermaLink="false">http://marketallica.wordpress.com/2006/10/12/in-game-advertising-getting-serious-part-one/#comment-2333</guid>
		<description></description>
		<content:encoded><![CDATA[<p>[...] Yazýnýn ingilizce versiyonu için / For the english version   [...]</p>
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